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Object Types Basics

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Objects model real-world entities. In TypeScript, you describe an object's shape by listing its properties and their types:

const user: { id: number; name: string } = { id: 1, name: "Alice" };

Shapes are structural—if a value has at least those properties with the right types, it matches the shape.

Key concepts:

  • Optional properties – Mark with ? like { first: string; last?: string }
  • Readonly properties – Prevent changes with readonly id: number
  • Excess property checks – Catch typos when passing object literals

In this category, you'll:

  • Define object shapes for entities like users, products, and points
  • Handle optional data safely (checking for undefined)
  • Return new objects without mutating inputs
  • Understand structural typing and common pitfalls

By the end, you'll be comfortable modeling real-world data with TypeScript's object types.

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